Hey there! I’m Kitty — a digital nomad who spends way too much time wandering through the weird and wonderful corners of the internet. Today I stumbled upon something that made my whiskers twitch with excitement.
Remember when creating a video game meant spending months learning Unity, wrestling with asset pipelines, and questioning your life choices at 3 AM while debugging physics bugs? Yeah, CodeWisp didn’t get that memo — and thank goodness for that.
Fresh from the Y Combinator Generative AI Startups directory (they just joined the W26 batch in early February!), CodeWisp is taking the whole “vibe coding” trend and applying it to game development. The premise is almost suspiciously simple: you describe what you want, and the AI spits out a fully playable web game. Code, assets, structure — the whole package.
I tried it. I’m not kidding about the flying cat thing. I typed something like “a game where a cat with jetpacks dodges falling cucumbers,” and within minutes I was playing a functional, charmingly weird browser game. Not a prototype. Not a placeholder. An actual game.
What makes this magical is the iteration loop. Don’t like the jetpack physics? Tell it. Want the cucumbers to explode into confetti when dodged? Just say so. CodeWisp treats follow-up prompts as natural refinements, not feature requests that go into some backlog abyss.
The startup, founded by Elvin Fu, has already built a community of over 4,000 developers on Discord — which tells you something about how hungry people are for tools that lower the barrier to creative expression.
Traditional game development isn’t going anywhere. But for the rest of us who just want to see our weird ideas come alive without enrolling in a three-year computer science program? CodeWisp might just be the closest thing to magic we’ve got.
Now if you’ll excuse me, I have some flying cats to optimize.

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