World Models
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minWM Opens the Full Pipeline for Turning Video Models Into Interactive Worlds
minWM is a full-stack open-source framework that walks you end-to-end through turning a bidirectional text-to-video foundation model into an action-conditioned video world model — the kind a game or agent can actually interact with frame by frame. It ships as a runnable tutorial, not just a paper. ## A pipeline you can stop at any… Continue reading
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Gamma-World Models Many Agents at Once, Not Just Two Players
Gamma-World is an NVIDIA research effort in generative world modeling — models that learn to simulate an environment’s dynamics so agents can plan and act inside an imagined version of the world. Its specific target is the part most world models dodge: scenes with many interacting agents, not just two. ## Beyond the two-player case… Continue reading
